#ifndef BLATT4_OUTPUT_H
#define BLATT4_OUTPUT_H


#include <string>
#include <vector>


namespace GameObjects {

    struct OutputGridCell {
        std::string output = " ~  ";
        bool ship = false;
        int missiles = 0;
    };

    typedef std::vector <OutputGridCell> OutputGridLine;
    typedef std::vector <OutputGridLine> OutputGrid;

}


#endif //BLATT4_OUTPUT_H
